Huddle Events

Networking & Social for Live Immersive Creators – LONDON

IRL

Huddle 15 will be another opportunity for immersive creators to meet and meaningfully connect with each other.

This event is for creators involved in making all forms of live immersive and interactive experiences, ranging from theatre, escape rooms, immersive & experiential art, scare attractions, ARG & Transmedia, location based VR & AR...

Colab Towers, 22 Southwark Bridge Road, LONDON, SE1 9HS
Read more

Upcoming Events

Huddle FAQs

  • Who are these events for?

    Our Huddle events are opportunities for creators of immersive work to come together to network and learn from one another’s experience. They are open to everyone and we usually have a mix of people at different career stages, working across the commercial, academic and subsidised sectors.

  • Who are concession tickets for?

    The Immersive Experience Network’s purpose is encourage and share knowledge with creators at all stages of their career, from all backgrounds and during whatever life is currently throwing at you.

    Thanks to our supporters helping underwrite our Huddles, the concession rate tickets are for anyone for whom the full price might be a barrier for them to participate. If that’s you then just choose the concession ticket at check out and we’ll look forward to seeing you at the Huddle.

  • Can my company sponsor a Huddle?

    Absolutely! Contact us at team@immersiveexperience.network and we’d love to chat it through with you.

How can we make immersive work more sustainable?

“I think our superpower in this sector, regardless of the kind of immersive or interactive work that we make, is effect. And I think our ability to put people in other people’s shoes or perspectives and to generate empathy and to generate transformation, which is at the heart of what

View event
Paddy Dillon at the Live Immersive Design Symposium

Creating Peaky Blinders: The Rise

“Immersive theatre is a playground for audiences and characters to connect” – this is the philosophy behind Rebecca Brower and Tom Maller, the creative minds of “Peaky Blinders: The Rise.” They take us from the conception to the execution of staging, design, and interactive storytelling, which immerses the audience in

View event
Tom Maller presenting at the Live Immersive Design Symposium in October 2023

What can we learn from Megagames & LARP when it comes to interactivity?

“No plot ever survives contact with the players.” – A truism in the LARPing community that highlights the unpredictable and co-creative nature of immersive gaming experiences. In this panel discussion, Willoh Osmond, Karolina Soltys, Becky Campbell-Ladley, and Jon Gracey explore the worlds of LARP (Live Action Role Playing) and MegaGames.

View event
Willoh Osmond and Becky Campbell-Ladley presenting at the Live Immersive Design Symposium in October 2023.

Technical Design for Immersive Experiences

“When people who come from a theatre background come into it, the one thing they find really difficult is that there’s no script and certainly from the lighting and sound point of view, they keep kind of going ‘how are you meant to design if you haven’t got a script?’”

View event
Technical Designers discuss at the Live Immersive Design Symposium
View More
Want to know more?
Sign up to our mailing list to be the first to hear about our events and publications
Join the Mailing List