Huddle Events

Alessandro Giovannuci: LARPs: Design for participation

“Emotion can be the feeling of being lost in something. You know, being entirely in a bubble, in elsewhere, in another time, another space and everything co-operates to create this idea in your participant. So it’s about believing, it’s about not bursting the bubble, while interaction is the mutual action

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Photo of Alessandro Giovannuci presenting at the Live Immersive Design Symposium in October 2023

Accessibility in Immersive Experiences

“That’s one of the great freedoms of integrating your access is that it’s there from the start. You don’t have to feel like it’s this clinical thing which is going to take away from all the art you’ve put into the work. It can be a part of the art,

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Colin Nightingale and Jane Ensell present onstage at the Live Immersive Design Symposium

Sophie Larsmon: Data & Diagramming – Two Tools for Meaningful Design

“The immersive experiences that we attend, they need to resonate with our sense of meaning. I got into theatre, arts, culture, whatever you want to call it, because I wanted to make people feel something. I wanted to help enable the rare but, sometimes amazing, moments where you get the

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Photo of Sophie Larsmon presenting at the Live Immersive Design Symposium in October 2023

What can we learn from Megagames & LARP when it comes to interactivity?

“No plot ever survives contact with the players.” – A truism in the LARPing community that highlights the unpredictable and co-creative nature of immersive gaming experiences. In this panel discussion, Willoh Osmond, Karolina Soltys, Becky Campbell-Ladley, and Jon Gracey explore the worlds of LARP (Live Action Role Playing) and MegaGames.

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Willoh Osmond and Becky Campbell-Ladley presenting at the Live Immersive Design Symposium in October 2023.

Upcoming Huddles

Huddle FAQs

  • Who are these events for?

    Our Huddle events are opportunities for creators of immersive work to come together to network and learn from one another’s experience. They are open to everyone and we usually have a mix of people at different career stages, working across the commercial, academic and subsidised sectors.

  • Is the venue accessible?

    Yes, Woolwich works is a fully accessible venue. Find out more on the venue website or please get in contact with us if you have accessibility needs at contact@immersiveexperience.network.

  • Who are concession tickets for?

    The Immersive Experience Network’s purpose is encourage and share knowledge with creators at all stages of their career, from all backgrounds and during whatever life is currently throwing at you.

    Thanks to our supporters helping underwrite our Huddles, the concession rate tickets are for anyone for whom the full price might be a barrier for them to participate. If that’s you then just choose the concession ticket at check out and we’ll look forward to seeing you at the Huddle.

  • Will you be offering an online ticket?

    We don’t have the funding to offer an online ticket this year, however we are planning to record and release through our channels as many of the sessions as possible. Sign up to our mailing list to be kept informed when they are released.

  • I need to update my ticket

    Drop us an email at contact@immersiveexperience.network and we’ll see what we can do.

  • Can my company sponsor a Huddle?

    Absolutely! Contact us at team@immersiveexperience.network and we’d love to chat it through with you.

  • What about lunch?

    The Woolwich Works venue is located within walking distance of a variety of shops and cafes. We will also be offering the opportunity to pre-order lunch through our catering partner – Social Pantry – as part of your ticket purchase. This will allow you to stay within the venue and maximise your networking time.

    There is also a public cafe at Woolwich Works which serves food but we expect it to be very busy on the day of the summit.

  • Can I change my lunch order?

    Probably – drop us an email and we’ll see what we can do .

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