Huddle Events

IRL Huddle Special at The Big Thing

IRL

IEN IRL Huddle x The Big Thing

We’re heading to Llandudno, Wales for a special IRL Huddle in collaboration with The Big Thing.

The Big Thing takes place from 9–11 September, with the IEN IRL Huddle happening on Thursday, 10 September upstairs...

10.09.2026
Dylan's restaurant
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Huddle FAQs

  • Who are these events for?

    Our Huddle events are opportunities for creators of immersive work to come together to network and learn from one another’s experience. They are open to everyone and we usually have a mix of people at different career stages, working across the commercial, academic and subsidised sectors.

  • Who are concession tickets for?

    The Immersive Experience Network’s purpose is encourage and share knowledge with creators at all stages of their career, from all backgrounds and during whatever life is currently throwing at you.

    Thanks to our supporters helping underwrite our Huddles, the concession rate tickets are for anyone for whom the full price might be a barrier for them to participate. If that’s you then just choose the concession ticket at check out and we’ll look forward to seeing you at the Huddle.

  • Can my company sponsor a Huddle?

    Absolutely! Contact us at team@immersiveexperience.network and we’d love to chat it through with you.

What can we learn from Megagames & LARP when it comes to interactivity?

“No plot ever survives contact with the players.” – A truism in the LARPing community that highlights the unpredictable and co-creative nature of immersive gaming experiences. In this panel discussion, Willoh Osmond, Karolina Soltys, Becky Campbell-Ladley, and Jon Gracey explore the worlds of LARP (Live Action Role Playing) and MegaGames.

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Willoh Osmond and Becky Campbell-Ladley presenting at the Live Immersive Design Symposium in October 2023.

Creating Peaky Blinders: The Rise

“Immersive theatre is a playground for audiences and characters to connect” – this is the philosophy behind Rebecca Brower and Tom Maller, the creative minds of “Peaky Blinders: The Rise.” They take us from the conception to the execution of staging, design, and interactive storytelling, which immerses the audience in

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Tom Maller presenting at the Live Immersive Design Symposium in October 2023

Robyn Landau: Neuroaesthetics and Immersive Experience Design

“We’ve all had our own experiences here in this room about being in a room, going to an immersive experience, hearing a powerful piece of music and having that change how you feel and ultimately we look at what happens in your brain and your body when you’re going through

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Photo of Robyn Landau presenting at the Live Immersive Design Symposium in October 2023
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