How do we connect with new audiences that are demanding more than traditional passive experiences? How do we provide agency and personalisation? With an ever increasing set of tools available to shape both live and digital experiences, and demands for storytelling evolving across multidisciplinary forms, join d&b for a deep dive into some of the projects, technologies and workflows that are shaping the immersive ecosystem and a discussion on the new evolution of venues hosting them.
Increasing Audience Reach Through Technology, Connecting Venues, Physical and Digital…
Jason studied Lighting Design at Rose Bruford College. Jason’s design work started in theatre, moving from fringe to West End to international productions and latterly events and experiences. He joined White Light (d&b solutions) as a Design Assistant, before progressing through the company and is now a consultant.
Over the past few years, his expertise and focus on AV Solutions has further expanded into the Immersive and Experience world, where he has worked on ground-breaking projects such as the National Gallery’s new digital exhibition Leonardo: Experience a Masterpiece,and the transformation of BAFTA’s London home 195 Piccadilly.
Most recently Jason has been championing the new language of digital production and XR, supporting creative organisations and venues as they journey into this new medium, connecting spaces and venues together to drive new opportunities for storytelling and audience engagement.
Sarah Cox is Chief Commercial Officer at Stage Precision, a leading technology company pioneering spatial calibration and interactive technology workflows and control solutions for the experience industry of screen, stage and spaces. With a career spanning over 20 years in media and entertainment technology, Sarah has helped drive innovation with technical companies such as disguise and Notch, operating at the intersection of creative storytelling and technical execution. At Stage Precision, she is instrumental in the development and global adoption of SP, a powerful real-time platform that enables technicians, creative technologists and artists to design, automate, and integrate complex technologies, workflows and tools. Alongside her commercial leadership, Sarah regularly contributes to industry thought leadership across the convergence industries from broadcast to virtual production, Live Events to experiential AV.
As d&b’s Director of Technology Strategy, Andy specialises in the visioneering of future technologies for the group with a particular focus on the convergence of video, light and spatial audio, as well as the exciting future potential of augmented reality. Andy is a creative technologist, an entrepreneur and a futurist. Having built several companies in the creative technology space, Andy’s career has taken him, through a series of acquisitions, to be in a senior leadership position within the Immersive Business Unit at d&b – a multinational technology company with over 1000 employees.
Andy’s career has seen him take on some prestigious ventures – including the design, installation and operation of complete integrated audio-visual solutions and broadcast studios for nationally and internationally acclaimed projects including with clients such as; ITV, BBC , Bloomberg, MSG and Sky.
Andy is credited as one of the small group of people who pioneered the concept of an XR stage – developing the world’s first ever stage for Discovery Eurosport’s coverage of the Olympic Winter Games in 2018 during his time as Technical Solutions Director at White Light. Andy went on to create the SmartStage brand of turn-key XR solutions – delivering some of the world’s first permanently installed XR stages for the likes of the University of Michigan & Verizon.
Investing much of his time into the research and development of new technologies, Andy’s passion is collaborating with manufacturers and industry peers to uncover ground-breaking new ways to utilise technology, pushing the boundaries of the latest equipment and exploring the potential of future technologies.
