This talk explores the possibilities, challenges and successes of designing for immersive without costing the planet. Alice’s work as a production designer spans theatre, arts and commercial sectors, and this talk considers the opportunities and systemic shortfallings within this industry from the perspective of a designer and maker.
Her design approach adopts a material-led approach, which demands an ideological shift at the earliest stages of conceptualising design. Experience makers may come to acknowledge how the material choices we make for the physical objects and environments we fabricate not only register in the bodied experience of their audiences, but also signify the stories of their origin and future.