A decade of immersive experiences have been defined by “big tech”, but what role should technology really play in immersive experiences for the next decade?
Join Deterministic’s Theo Holloway, and Ivan Carić, director of Lemon Difficult, for a lively conversation exploring the balance between technological complexity and audience playfulness. Drawing on contrasting approaches — Deterministic’s technology-rich environments and Lemon Difficult’s stripped-back, playful designs — we’ll ask:
- When is technology an enabler, and when is it a barrier to great work?
- How can we encourage play as an entry point for audiences new to immersive work?
- And how do we, as creators, decide which tools — from elaborate show-control systems to the simplest of props — best support the kinds of connection we want to spark?
This session won’t just talk about interactivity; it will embody it. Expect a conversational, workshop-style format with plenty of space for audience voices.
Workshops have limited availability and must be booked in advanced. Booking will be made available on the event app ahead of the Summit dates.