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Making Immersive Experiences Work for Working Class Audiences

Eleanor Barrett has transformed some of the most stigmatised urban spaces into portals to alternate realities, from the Thamesmead estate to a Helsinki square associated with drug-related social problems.  Her former company The Brick Box specialised in creating immersive, participatory events that consistently reached the audiences other cultural projects struggle to engage: people from low-income households, ethnically diverse communities, and…

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The Theatre Reimagined – Introducing AR to the Stage: Glitch Studios

Sami Hamid from Glitch Studios pulls back the curtain and reveals how wearable XR headsets can be implemented into live staged theatre performances, bringing virtual characters and set pieces to life alongside real actors. This talk touches upon the technical implementation of AR, how it works with your AV setup,

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Photo of presentation at Immersive Experience Network Summit 24

Touring VR: In Pursuit Of Repetitive Beats – Darren Emerson

Immersive Artist Darren Emerson shares the challenges and experiences of bringing the multi-award-winning VR experience ‘In Pursuit of Repetitive Beats’ to audiences in the UK and Internationally. This talk was recorded at the Immersive Experience Network Summit in October 2024 and is supported by Arts Council England and our industry

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Darren Emerson speaking at the IEN Summit in October 2024.

Location Based VR and AR

What is location-based VR and AR? Location-Based Virtual Reality (VR) and Augmented Reality (AR) are immersive experiences that combine digital content with the physical world in one way or another.  In the case of location-based VR, this usually means inviting audience members to go to a specific location such as

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